﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Common_Library.Parts_of_map;

namespace GamePlay_Preview.PlayersTools
{
    public class ScannedFloor
    {
        public Segment FloorSegment { get; set; }
        public bool IsScanned { get; set; }
        public int RoundScanned { get; set; }
        public ScannedFloor(Segment f, bool scanned, int round)
        {
            FloorSegment = f;
            IsScanned = scanned;
            RoundScanned = round;
        }

        public ScannedFloor()
        {
           
        }
    }
}
